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As the co-author of Babylon.js, a WebGL gaming engine, I was always felt a little uneasy listening to folks discuss accessibility best practices at web conferences. The content created with Babylon.js is indeed completely inaccessible to blind people. Making the web accessible to everyone is very important. I’m more convinced than ever about that as I’m personally touched via my own son. And so I wanted to contribute to the accessibility of the web in some way.
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