I Open-Sourced My Phaser-Powered HTML5 Game

added by bpwndaddy
7/16/2015 3:27:05 PM

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Building CanyonRunner was a tremendous amount of fun, thanks largely to Richard Davey's excellent Phaser framework. Along the way, I was assisted by many helpful Phaser community members and developers, so I wanted to give back by: Open sourcing my game (check out the repo here) Offering code samples and explaining some of the features I implemented


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