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One of the better well-known demos on PlayfulJS is a re-creation of the Doom rendering engine in JavaScript. After building this, Hunter was contacted by Warp records about building a first-person shooter in JavaScript. One of the issues with this request was the timeframe — three weeks to build the game to coincide with an album release, and with a tiny budget. On top of that, the game had to work on desktop, Android, and iOS. So, Hunter rationalized and decided to accept the project.
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