Writing A Multiplayer Text Adventure Engine In Node.js: Adding Chat Into Our Game (Part 4)

added by JavaScript Kicks
11/7/2019 8:36:41 AM


This is the final part of a series on how to create your own multiplayer text adventure engine. Today, we'll focus on adding chat support to the text client from part 3. We'll go through the basic design of a chat server using Node.js and socket.io, the basic interaction with the UI, and how we've integrated the chat code into the existing UI.